In a fantasy game, unwary Adventurers can fall to their deaths, be burned alive, or fall under a fusillade of Poisoned darts.Ī trap can be either mechanical or magical in Nature. A net hidden among the trees might drop on travelers who pass underneath. The seemingly innocuous vines that hang over a cave entrance might grasp and choke anyone who pushes through them. One wrong step in an ancient tomb might trigger a series of scything blades, which cleave through armor and bone.
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